Reading Call of Duty: WWII as Digital Holocaust Memory
Kate Marrison considers the decline of player agency in Call of Duty: WWII and how it speak to debates about Holocaust etiquette.
Kate Marrison considers the decline of player agency in Call of Duty: WWII and how it speak to debates about Holocaust etiquette.
This week’s blog from guest contributor Lauren Cantillon asks how do the videos broaden our ideas of the ‘Holocaust survivor’ figure, while also offering a vision for creating a connective digital Holocaust memory?
What might we learn from this year's online-only commemorations in terms of how we might modify or augment future events with technology?